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 Post subject: When Autochthon Dreams released
PostPosted: Wed Dec 31, 2008 4:20 pm 
Greater God
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After way to long, the artifact collection mentioned on this board previously has been released today. Thanks to all who contributed. Enjoy!


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 Post subject: Re: When Autochthon Dreams released
PostPosted: Thu Jan 01, 2009 7:50 am 
Elemental Dragon
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YAY!!!

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 Post subject: Re: When Autochthon Dreams released
PostPosted: Thu Jan 01, 2009 4:22 pm 
Little God
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Nice.

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 Post subject: Re: When Autochthon Dreams released
PostPosted: Thu Jan 01, 2009 4:25 pm 
Little God
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Very impressive. Congratulations to everyone who had a part in making it a reality.

Wordman, who was the source of When Autochthon Dreams? The title, I mean. You mentioned in the previous thread that it was from elsewhere, bud didn't elaborate.

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 Post subject: Re: When Autochthon Dreams released
PostPosted: Thu Jan 01, 2009 11:40 pm 
Greater God
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strawberryleaves wrote:
Wordman, who was the source of When Autochthon Dreams? The title, I mean. You mentioned in the previous thread that it was from elsewhere, bud didn't elaborate.

Quendalon, made here.


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 Post subject: Re: When Autochthon Dreams released
PostPosted: Fri Jan 02, 2009 2:29 am 
Elemental Dragon
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wordman wrote:
strawberryleaves wrote:
Wordman, who was the source of When Autochthon Dreams? The title, I mean. You mentioned in the previous thread that it was from elsewhere, bud didn't elaborate.

Quendalon, made here.
I liked this one:
- A DIY Guide for the Educated Artificer - suggested by Han'ya

and as for ''The Wandering Bazaar" - suggested by Smeggedoff, I've already got one of those.
It's a booth that looks like the one the peddler at the beginning of (Disney's) "Aladdin", complete with said peddler and the broken combination hookah and coffeemaker (also makes julienne fries) sitting in the corner getting the occasional dirty looks and comments from the peddler. He sells a little of everything.
Well, that and the shop from DiscWorld occasionally shows up too.

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C_W wrote:
You are like the dread black death of my statuses, striking in the night. :P
Daimyo of Intentional Deaths, both Malicious and Benign
Greater God of Uncomfortable Revelations
Elemental Dragon of Attention Whoring
VP of the ECR


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 Post subject: Re: When Autochthon Dreams released
PostPosted: Fri Jan 02, 2009 10:31 am 
Greater God
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Ah salaaaam :lol:

This is a damn good job...

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 Post subject: Re: When Autochthon Dreams released
PostPosted: Fri Jan 02, 2009 10:38 am 
Celestial Incarna
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I'm thoroughly impressed. If it were not for the useful index, I'd think it was an official WW release.

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 Post subject: Re: When Autochthon Dreams released
PostPosted: Fri Jan 02, 2009 11:22 am 
Greater God
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I had no idea the book would build up to this scale. It's big, useful and well diagrammed. And I love the glimpse Jukashi gave us on Misho's past.

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 Post subject: Re: When Autochthon Dreams released
PostPosted: Sat Jan 03, 2009 4:22 am 
Celestial Auditor
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Congratulations on creating something truly special. I second Flagg's remarks on everything. I spent two hours reading it on Sunday night (to the dismay of my wife).

Well done.

~FC.

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 Post subject: Re: When Autochthon Dreams released
PostPosted: Sat Jan 03, 2009 5:06 pm 
Little God
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Arthur wrote:
And I love the glimpse Jukashi gave us on Misho's past.


That's not the only glimpse he's put out.

Hmm... I like the book as well. Niggling editting flaw though: On the last page of any chapter, the Old Realm Script in the top left is grey instead of black like every other page. But that's the only thing I could find wrong with it, so I guess that makes it pretty damn awesome.

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 Post subject: Re: When Autochthon Dreams released
PostPosted: Tue Jan 06, 2009 10:53 am 
Greater God
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Oh, sweetness!

... This I gotta give a once-over of.

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great, now I've just got the image of Falafel and a solar clinging to the side of a building
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"no, it can't be , it's statistically improbable!"
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 Post subject: Re: When Autochthon Dreams released
PostPosted: Tue Jan 06, 2009 1:55 pm 
Greater God
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Well, I started reading it. So far it's very nice stuff. But of course. I have nitpicks. Don't I always? :-)

  • Page 8 - Moonsilver wrote:
    Shields flow on the way of strikes.
    I interpret it as "Shields flow in the way of strikes"
  • Page 9 - Orichalcum wrote:
    When fully harmonized, they add one success to all the solar’s
    attacks, and allow the solar to, a number of times in a scene
    equal to half their Essence (rounded up), channel a virtue
    through them not to add the Virtue in dice, but to make a perfect
    action, offensive or defensive—an attack that will always
    hit, even if with one success after defenses, or a perfect, but not
    applicability-trumping, defense.
    This was a mouthful. It should really be split up into more than one sentence. Also, watch the references - they get kind of muddy here.... I'm not entirely sure I am interpreting this sentence correctly either way...
  • Page 9 - Orichalcum wrote:
    Orichalcum armor becomes perfect, becoming immune to
    piercing attacks and those that ignore armor soak or a shield’s difficulty penalty. No effect will circumvent, lower or remove its protection of the solar, in any possible way. This is a perfect effect.
    Ok, I gather the intent here is to say that attacks made against such harmonized armor will not benefit from the soak halving effect of armor-piercing attacks, nor effects that ignore armor soak or shield difficulty penalties. It's not really a difficult passage, but the wording in the first sentence above could be made not to suggest that the armor is in fact *completely immune* to an attack that normally benefits from being armor-piercing. It's just not counted as armor-piercing.
  • Page 9 - Soulsteel wrote:
    When one successfully strikes at the abyssal, one loses motes equal to the armor’s base artifact rating, which replenishes the abyssal’s own essence reserves.
    Thematically I think it would be more appropriate if the Essence was simply lost (especially since Wooden Jade has the same effect). Maybe increase the amount of Essence lost to balance it against the effectiveness of the Wood Jade type?
  • On the section about Starmetal (Page 9): Although I find it thematically appropriate that a Fate-based weapon does more damage against beings outside of Fate, as they oppose them, I have mixed feelings about it doing so using a Fate-based power. So to speak. That's always been the rub of the Sidereal purview. They can do amazing thing within the Tapestry. But being that are intrinsically outside it are ... Well, not viable target for that kind of effect. Or maybe it works by dragging the being temporarily into the tapestry? A temporary Destiny as it were?

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great, now I've just got the image of Falafel and a solar clinging to the side of a building
"I am your past life!,look inside your shard, you know it to be true!"
"no, it can't be , it's statistically improbable!"
- Smeggedoff


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 Post subject: Re: When Autochthon Dreams released
PostPosted: Sat Jan 10, 2009 1:35 am 
Greater God
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Thanks for the typos and grammatical stuff. Everyone keep those coming. I sort of followed a "proofread until you get sick of it" method on this one, which isn't that conducive to good editing. So chances are I'll put out a 1.1 version with that kind of stuff corrected at one point. (No one has mentioned the most glaring typo of all yet, though Tome came close, sort of.)

As for the mechanical stuff, any disagreements or questions should probably be taken up with the authors. In this case, the project's wiki page would lead you to the page for that particular entry.


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 Post subject: Re: When Autochthon Dreams released
PostPosted: Mon Feb 09, 2009 12:11 am 
Greater God
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I hope to wrap up the 1.1 release by the end of this week. Anyone see any more typos and such?


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